Editing Rendered Image Settings

For information about how to access these settings, refer to Rendering an Image.

You can configure the settings for the rendered image as required, as detailed in the following table.

Setting Description

3D Camera Views

3D Camera Views

Use these settings to:

Render Type

2020 January Edition and newer

Render type

2019 August Edition and older

Render type

 

Click Drop-down to display a list of the available renders. The list that displays depends on your preference settings. Click the render you want to use.

  • Normal Render

  • Schematic Render

  • Ray Trace Render

    • 2020 January Edition and newer

      If Ray Trace Render (Local - V-Ray) or Ray Trace Render (Remote - V-Ray) is selected, the Render Quality option is displayed.

      Render quality

      You may select Low, Medium, High, or Best. The higher the quality, the better the render and the longer it takes to produce the render.

      If Ray Trace Render (Local - Blender) or Ray Trace Render (Remote - Blender) is selected, the Render Quality (Cycles) option is displayed.

      Render quality cycles

      Type in the number of cycles to a maximum of 500. The higher the number, the higher the quality of the render, and the more time it takes.

      A low number - for example, 10-50 - typically produces a grainy image in a short time. Such output is useful for testing the lighting and general previewing.

      A higher number - for example 300-500 - typically produces a smoother image, but takes a longer time. Such output is useful for final production.

    • 2019 August Edition and older

      Ray trace render

      If the ray trace render default specified in Preferences is Blender, type in the number of cycles to a maximum of 500. The higher the number, the higher the quality of the render, and the more time it takes.

      Modo and V-Ray have predefined settings that are optimized to always deliver a smooth image. If you want to improve the image created using Modo or V-Ray, set a larger output size in pixels.

      Note: if using Render Street, refer to Ray Trace Rendering.

Include Avatar

Select to include the avatar in the render. If selected, the avatar is displayed in the 3D window. If cleared, the avatar is not displayed in the 3D window.

Outline

Select to add a black outline to the render.

Note: Only available with normal render type.

Background

Environment/Background

Select the background type:

  • Show Environment - Shows the environment currently displayed in 3D window.

  • Transparent Background - Adds a transparent background. Typically, this is the most suitable.

    Note: If you select Ray Trace Render, Transparent Background is automatically selected. If you change Transparent Background, the render type changes to Normal Render.

  • Solid Background - Adds a solid colored background:

    1. A colored box is displayed to the right of the setting. Click the colored box.

      A color picker is displayed.

    2. Select the color you want for the background, and click OK. The background displays the selected color.

Image Size - Print Size

Print Size

Sets the size of the output.

For a normal or schematic render, a size of 5 inches by 5 inches and a DPI of 150 is a recommended starting point.

For a ray trace render test, an image size of 900 px is recommended. For a final ray trace, an image size of 1800 px is recommended.

  • Set the Image Size width and height if the render is for online use. Set the Print Size width and height if the render is for printed output.

    Adjusting Image Size automatically adjusts Print Size, and the other way around.

  • By default, width and height are linked, so that adjusting one automatically proportionately adjusts the other.

    • Click Linked to unlink width and height
  • Instead of entering values, you can drag the frame of the 3D window to adjust the size.

  • Click Set size to size of preview to set the size to match the size of the preview displayed in the 3D window.

  • Select Anti-aliasing to enable anti-aliasing.

  • Set a value for DPI (dots per inch) for the render.

    Note: DPI affects the quality of the render. However, a ray trace render ignores this setting, its quality being determined by the number of cycles. For more information, refer to Ray Trace Render.

Advanced Settings

Save All Colorways to Same Folder

Relevant if you include more than one colorway.

  • Select to enable all colorways to be saved as separate files to the same location. The application automatically adds the colorway name to each file.

  • Clear to have each colorway saved to separate folders in the target location. The application automatically names each folder with the colorway name.

Field of View

Sets the field of view. The lower the number, the closer the view. Adjustments to this setting are reflected in the 3D window.

Colorways

Select the colorways you want to include:

  • Click a colorway to select it, or

  • Click Select All to select all colorways.

 

You can have the images for all colorways included in one render.

To include all colorways in one render:

  1. Select Multipack. Further settings are displayed.

    Multipack

  2. Click Drop-down and select:

    1. Global Positioning to adjust the relative position between the avatars.

    2. An individual colorway to adjust its position relative to the others.

  3. Adjust the X, Y, and Z settings as required. Note that a positive value for Z brings the image closer, and a negative value sends the image further into the background.

Note: If you have more than one colorway included in the render, you can change the order in which they display by dragging the colorway.

For more information on colorways, refer to Advanced Settings.

Multiple 3D Views

Select to display a list of available views. Select the views you want to include.

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